Chris Haukap Shoreline, WA. 98155 chrishaukap [at] gmail.com resume |
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CryptKeeperMy current project, a 3D demo in C++ using OpenGL. My plan is to turn this into a game... i'm getting there :) As the player you will attempt to protect your Crypt from graverobbers by installing defenses around your cemetary. The only interactions you may currently take with the demo, is to pause ('p') and then advance frame by frame ('enter'). Additionally, you can zoom in ('z') & out ('x') and move around the scene with the arrow keys. I'm keeping a development blog to track my progress about this game: devblog Download |
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TetrixMy handcrafted Tetris clone: developed with C++ & DirectX 9. I developed this in 2004 in my free time.
I've added little improvements here and there (like a
Nullsoft installer! ) but it has largely remained untouched since i first developed it.
Please note that this requires the latest DirectX runtime be installed on your machine. |
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