Chris Haukap

Shoreline, WA. 98155
chrishaukap [at] gmail.com

resume
View Chris Haukap's profile on LinkedIn



Welcome!

My name is Chris Haukap, I'm a software engineer in Seattle WA. I'm very interested in game development and am currently studying 3D games, quaternion rotations and OpenGL. Listed below are a few of the projects I have been working on. Please have a look!

CryptKeeper

My current project, a 3D demo in C++ using OpenGL. My plan is to turn this into a game... i'm getting there :) As the player you will attempt to protect your Crypt from graverobbers by installing defenses around your cemetary. The only interactions you may currently take with the demo, is to pause ('p') and then advance frame by frame ('enter'). Additionally, you can zoom in ('z') & out ('x') and move around the scene with the arrow keys. I'm keeping a development blog to track my progress about this game: devblog


Download

Tetrix

My handcrafted Tetris clone: developed with C++ & DirectX 9. I developed this in 2004 in my free time. I've added little improvements here and there (like a Nullsoft installer! ) but it has largely remained untouched since i first developed it. Please note that this requires the latest DirectX runtime be installed on your machine.
Download